The 3D Motion Capture Market is predicted to expand at a CAGR of 11.7% to attain a valuation of US$ 342 Mn in 2022 and US$ 664 Mn by the end of 2028. While increasing availability of low-cost 3D motion capture systems with limited free accessible software is likely to further push demand for 3D motion capture software in the market, the report also points to a strong growth outlook for 3D motion capture technology services in forthcoming years. Driven by high-accuracy delivery, sales of optical 3D capture systems will remain dominant over non-optical 3D motion capture systems, according to the study.
Media & Entertainment Generates 1/5th of Total Demand
3D motion capture systems offer easier real-time implementation of the captured data for further creating and animating multiple models and characters. As a result, the application of 3D motion capture technology in the media and entertainment industry accounts for an approximate share of over 20% in the total revenues. The report opines that film production, advertising, and gaming are emerging as the most profitable applications of 3D motion capture, and hold a sizable share of almost 70% in the market value contribution of the media and entertainment industry.
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Further, 3D motion capture technology also continues to find prominent application in the medical industry and biomedical research, particularly, in research in the fields of psychology, neurology, rehabilitation, and posture analysis. While adoption of 3D motion capture technology will also prevail at a high pace in the industrial and engineering design areas, the report suggests that adoption will be particularly high for military training applications.
Unlike other frame-by-frame animation methods, the 3D motion capture technology is associated with a thorough interpretation of the actor’s movements, at considerably reduced costs. The data volume generated by the 3D motion capture process is significantly large when compared to other animation technologies, which facilitates the generation of effective animations – especially for film producers and game developers for the procurement of the efficient 3D motion capture equipment.
However, 3D motion capture technology can only be used to record and animate motion that follows the laws of physics. Moreover, 3D motion capture systems require specific space dimensions, which vary as per the magnetic interference and the angle of the camera. For small-sized production companies, the heavy equipment costs, along with the added cost of professionals required for efficient operations, constitute a major challenge. According to FMI’s analysis, this is a significant factor likely to restrict the growth of 3D motion capture market during the forecast period.
Media & Entertainment Industry’s Headway in Asian Economies to Favor Market
Advancements in the media and entertainment industry have revolutionized the adoption of 3D motion capture components in various developed as well as developing regions. To keep up with the growing demand for efficient animation equipment in the South Asia, East Asia, and MEA regions, several 3D motion capture platform providers have started investing heavily in these regions. Established as well as growing 3D motion capture platform providers are highly likely to remain focused on business expansion across untapped developing countries.
Moreover, 3D motion capture system vendors are offering 3D motion capture equipment that has the ability to track complete three-dimensional measurements via a single camera. Such 3D motion capture equipment offers extreme accuracy and is capable of detecting ankle, knee, and hip rotations in all three planes. These 3D motion capture systems are being used in kinesiology research and biomechanics to enhance performance in athletes, determine the source of balance issues in chemotherapy patients, and identify risks of injury in the workplace.
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In line with the technological upgrades within the biomechanical research and medical industries in developing Asian markets, the South Asian and East Asian regions are creating new business models for 3D motion capture platform providers. Some of the key players in 3D motion capture market are also focusing on increasing their market shares through strategic partnerships and joint ventures with regional players. On the other side, some of the key companies are opting for strategic M&A for forming up the global market presence.
FMI’s report has profiled some of the prominent companies actively competing in the global 3D motion capture market landscape, including Rokoko, IKINEMA, Tracklab (Organic Motion), Noitom Ltd., OptiTrack (NaturalPoint, Inc.), Codamotion, Motion Analysis, Qualisys AB, PTI Phoenix Technologies Inc., Vicon Motion Systems Ltd, and Xsens.
Key Segments of 3D Motion Capture Industry Survey
By System:
- Optical 3D Motion Capture Systems
- Non-optical 3D Motion Capture Systems
By Component:
- 3D Motion Capture Hardware
- 3D Motion Capture Software
- 3D Motion Capture Services
By Application:
- 3D Motion Capture for Media and Entertainment
- 3D Motion Capture for Biomechanical Research and Medical
- 3D Motion Capture for Engineering Design and Industrial Applications
- 3D Motion Capture for Education
- 3D Motion Capture for Automotive
- 3D Motion Capture for Manufacturing
- 3D Motion Capture for BFSI
- 3D Motion Capture for IT and Telecommunication
- 3D Motion Capture for Retail and Wholesale
- 3D Motion Capture for Travel and Hospitality
- Others
By Region:
- North America 3D Motion Capture Market
- Latin America 3D Motion Capture Market
- Europe 3D Motion Capture Market
- East Asia 3D Motion Capture Market
- South Asia & Pacific 3D Motion Capture Market
- Middle East & Africa (MEA) 3D Motion Capture Market
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Published by: Future Market Insights, Inc.